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java.lang.Object![]()
![]()
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java.awt.GraphicsEnvironment
public abstract class GraphicsEnvironment

The GraphicsEnvironment class describes the collection
of GraphicsDevice
objects and Font
objects
available to a Java(tm) application on a particular platform.
The resources in this GraphicsEnvironment might be local
or on a remote machine. GraphicsDevice objects can be
screens, printers or image buffers and are the destination of
Graphics2D
drawing methods. Each GraphicsDevice
has a number of GraphicsConfiguration
objects associated with
it. These objects specify the different configurations in which the
GraphicsDevice can be used.
GraphicsDevice
,
GraphicsConfiguration

| Constructor Summary | |
|---|---|
protected |
GraphicsEnvironment
This is an abstract class and cannot be instantiated directly. |
| Method Summary | |
|---|---|
abstract Graphics2D |
createGraphics
Returns a Graphics2D object for rendering into the
specified BufferedImage . |
abstract Font |
getAllFonts
Returns an array containing a one-point size instance of all fonts available in this GraphicsEnvironment. |
abstract String |
getAvailableFontFamilyNames
Returns an array containing the names of all font families in this GraphicsEnvironment localized for the default locale,
as returned by Locale.getDefault(). |
abstract String |
getAvailableFontFamilyNames
Returns an array containing the names of all font families in this GraphicsEnvironment localized for the specified locale. |
Point |
getCenterPoint
Returns the Point where Windows should be centered. |
abstract GraphicsDevice |
getDefaultScreenDevice
Returns the default screen GraphicsDevice. |
static GraphicsEnvironment |
getLocalGraphicsEnvironment
Returns the local GraphicsEnvironment. |
Rectangle |
getMaximumWindowBounds
Returns the maximum bounds for centered Windows. |
abstract GraphicsDevice |
getScreenDevices
Returns an array of all of the screen GraphicsDevice
objects. |
static boolean |
isHeadless
Tests whether or not a display, keyboard, and mouse can be supported in this environment. |
boolean |
isHeadlessInstance
Returns whether or not a display, keyboard, and mouse can be supported in this graphics environment. |
void |
preferLocaleFonts
Indicates a preference for locale-specific fonts in the mapping of logical fonts to physical fonts. |
void |
preferProportionalFonts
Indicates a preference for proportional over non-proportional (e.g. |
Methods inherited from class java.lang.Object ![]() |
|---|
clone |
| Constructor Detail |
|---|

protected GraphicsEnvironment()
| Method Detail |
|---|

public static GraphicsEnvironment![]()
![]()
getLocalGraphicsEnvironment()
GraphicsEnvironment.
GraphicsEnvironment

public static boolean isHeadless()
true if this environment cannot support
a display, keyboard, and mouse; false
otherwiseHeadlessException


public boolean isHeadlessInstance()
HeadlessException will be thrown from areas of the
graphics environment that are dependent on a display, keyboard, or
mouse.
true if a display, keyboard, and mouse
can be supported in this environment; false
otherwiseHeadlessException
,
isHeadless()


public abstract GraphicsDevice![]()
![]()
[] getScreenDevices() throws HeadlessException
![]()
![]()
GraphicsDevice
objects.
GraphicsDevice
objects that represent screen devices
HeadlessException

- if isHeadless() returns trueisHeadless()


public abstract GraphicsDevice![]()
![]()
getDefaultScreenDevice() throws HeadlessException
![]()
![]()
GraphicsDevice.
GraphicsDevice that represents the
default screen device
HeadlessException

- if isHeadless() returns trueisHeadless()


public abstract Graphics2D![]()
![]()
createGraphics(BufferedImage
![]()
![]()
img)
Graphics2D object for rendering into the
specified BufferedImage
.
img - the specified BufferedImage
Graphics2D to be used for rendering into
the specified BufferedImage

public abstract Font![]()
![]()
[] getAllFonts()
GraphicsEnvironment. Typical usage
would be to allow a user to select a particular font. Then, the
application can size the font and set various font attributes by
calling the deriveFont method on the choosen instance.
This method provides for the application the most precise control
over which Font instance is used to render text.
If a font in this GraphicsEnvironment has multiple
programmable variations, only one
instance of that Font is returned in the array, and
other variations must be derived by the application.
If a font in this environment has multiple programmable variations,
such as Multiple-Master fonts, only one instance of that font is
returned in the Font array. The other variations
must be derived by the application.
Font objectsgetAvailableFontFamilyNames()
,
Font
,
Font.deriveFont(int, float)
,
Font.getFontName()


public abstract String![]()
![]()
[] getAvailableFontFamilyNames()
GraphicsEnvironment localized for the default locale,
as returned by Locale.getDefault().
Typical usage would be for presentation to a user for selection of a particular family name. An application can then specify this name when creating a font, in conjunction with a style, such as bold or italic, giving the font system flexibility in choosing its own best match among multiple fonts in the same font family.
String containing font family names
localized for the default locale, or a suitable alternative
name if no name exists for this locale.getAllFonts()
,
Font
,
Font.getFamily()


public abstract String![]()
![]()
[] getAvailableFontFamilyNames(Locale
![]()
![]()
l)
GraphicsEnvironment localized for the specified locale.
Typical usage would be for presentation to a user for selection of a particular family name. An application can then specify this name when creating a font, in conjunction with a style, such as bold or italic, giving the font system flexibility in choosing its own best match among multiple fonts in the same font family.
l - a Locale
object that represents a
particular geographical, political, or cultural region.
Specifying null is equivalent to
specifying Locale.getDefault().
String containing font family names
localized for the specified Locale, or a
suitable alternative name if no name exists for the specified locale.getAllFonts()
,
Font
,
Font.getFamily()


public void preferLocaleFonts()
The actual change in font rendering behavior resulting from a call to this method is implementation dependent; it may have no effect at all, or the requested behavior may already match the default behavior. The behavior may differ between font rendering in lightweight and peered components. Since calling this method requests a different font, clients should expect different metrics, and may need to recalculate window sizes and layout. Therefore this method should be called before user interface initialisation.

public void preferProportionalFonts()
The actual change in font rendering behavior resulting from a call to this method is implementation dependent; it may have no effect at all. The behavior may differ between font rendering in lightweight and peered components. Since calling this method requests a different font, clients should expect different metrics, and may need to recalculate window sizes and layout. Therefore this method should be called before user interface initialisation.

public Point![]()
![]()
getCenterPoint() throws HeadlessException
![]()
![]()
HeadlessException

- if isHeadless() returns truegetMaximumWindowBounds()


public Rectangle![]()
![]()
getMaximumWindowBounds() throws HeadlessException
![]()
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To get the usable bounds of a single display, use
GraphicsConfiguration.getBounds() and
Toolkit.getScreenInsets().
HeadlessException

- if isHeadless() returns truegetCenterPoint()
,
GraphicsConfiguration.getBounds()
,
Toolkit.getScreenInsets(java.awt.GraphicsConfiguration)

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